
Health & well-living - Media & image
XpliciT – Explanation of texts for a user
This research project, involving child and adult learners of French as a foreign language, marks a new step forward in ...

Space design, landscape & lifestyle
AD LUX – Effects of light on consumer behaviour
The AD LUX research project (GRANEM/Sustainable Cities Design Lab) tested the suitability of an innovative and non-intrusive data collection method ...

Health & well-living
AmbiDYS – Textual ambiguities in dyslexia
The AmbiDYS research project (LS2N/READi Design Lab/Mobidys) focuses on the detection and visualisation of textual ambiguities which could cause problems ...

Smart and creative city
SHS_Créatifs
SHS_Créatifs engages students from the Université d’Angers and the École de Design Nantes Atlantique in pooling their practices and building ...

Space design, landscape & lifestyle
CODESIGN – Approaches to co-design that involve residents and stakeholders in the development of accommodation for the elderly
CODESIGN is a co-led thesis (CRENAU/Design Lab Care). Its focus is on adapting housing (buildings, spaces and support arrangements) for ...

Media & image
Emotive VR
Emotive VR is an art/science project (lS2N/ESBA TALM). Its artistic goal is to create new narrative forms by exploring the ...

Cultural economy, heritage & tourism
PREDICT – Evaluation of interactive cultural and tourism devices
PREDICT (post-doctoral research project - LERIA/GRANEM) takes a multidisciplinary approach to observing and evaluating cultural and touristic interactive technology in ...

Health & well-living
ROB’AUTISME – therapeutic accompaniment by means of robots
The Rob’Autisme project began in 2014, in collaboration with Nantes University Hospital and Stéréolux. Its objective was to develop therapeutic ...

Smart and creative city - Space design, landscape & lifestyle
More than urban (URBAPLUS)
More than Urban uses the Luciole network of responsive, illuminated and connected public benches to champion a design-oriented approach that ...

Cultural economy, heritage & tourism
VESPACE – Virtual Early-modern Spectacles & Publics, Active Collaborative Environment
The VESPACE research project and thesis (École Centrale de Nantes/Université de Nantes) began in November 2017. Its objective is to ...